3M at Home Depot
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3M
Home Depot

A scalable retail experience connecting shopper education, digital inspiration, and modular displays across The Home Depot journey.

  • Retail
  • Experience Design
  • Industrial Design
  • Advertising
Role

Display Designer

Tools

Retail Strategy · Environmental Graphics · 3D Visualization · Campaign Design

Deliverables

In-aisle system · Endcap displays · Standalone fixtures · Digital campaign concepts

Project Summary

Developed through Barrows for 3M Command at The Home Depot, this project reimagined how shoppers discover picture-hanging and organization solutions before, during, and after a store visit. The system connected digital inspiration with a modular family of in-aisle, endcap, and standalone displays designed to scale across stores nationwide.

My Role

As Display Designer, I helped translate the shopper strategy into retail concepts, environmental graphics, fixture layouts, and 3D visualizations across multiple seasonal and behavioral use cases.

Project Timeline

  • Shopper Journey
    Define who shops the category, what triggers the visit, and where confidence breaks down.
  • Retail Strategy
    Build a system that attracts from a distance, engages at the fixture, and simplifies product selection.
  • Connected Campaign
    Extend project inspiration and education into social, editorial, and how-to content.
  • Display Development
    Apply the system across in-aisle bays, endcaps, promotional pallets, and standalone fixtures.

Understanding the Shopper

The core shopper was busy, project-driven, and often entered the category with a desired outcome rather than a specific product in mind. The experience needed to move her from inspiration to confidence: get her attention, help her understand why Command was relevant, and show how to complete the project.

Home Depot shopper profile describing the busy working-home consumer and her picture-hanging needs Get By To shopper journey connecting project inspiration to product understanding and purchase

The Existing Retail Environment

The category competed with dense packaging, hardware-led merchandising, large price communication, and inconsistent navigation. Reviewing adjacent bays and existing displays revealed an opportunity for a system that could communicate from the racetrack, explain at shelf, and still preserve product visibility.

Existing Home Depot destination showing brand blocks, promotional signage, and crowded hardware merchandising Current retail conditions showing underused space, temporary fixtures, and competing category communication

Designing Across Distance

The design framework followed a simple retail hierarchy: attract from approximately ten feet, engage at five feet, and support the final choice at one foot. Each layer had a different job, from recognizable brand and project cues to education, price, and product conversion.

Retail design principles organized around attract, engage, and sell viewing distances

Visual and Verbal Direction

Research focused on brands and environments that combine strong equity with clear storytelling. The selected Command system used recognizable yellow, red, black, and white brand cues, supported by dimensional shapes and dark-to-light gradients derived from the packaging.

Visual equity research spanning retail, packaging, and destination brand systems Storytelling research showing how retail brands turn product categories into project inspiration Command visual system showing brand marks, package-derived shapes, colors, and gradients

Connecting Inspiration to Store

Pre-store concepts turned common organizing and decorating needs into shoppable stories. Pinterest boards, social carousels, and how-to content gave shoppers a project entry point before directing them toward the relevant Command solution at The Home Depot.

Sponsored Pinterest inspiration boards for Command decorating, organizing, and seasonal projects Sponsored social carousel concepts connecting Command project inspiration to product solutions Command how-to content concepts across desktop, mobile, and project-led video

The communication framework carried that logic into the fixture: inspiration first, then product benefit and education, followed by price and a direct reason to choose.

Command communication framework moving from organization and inspiration to product engagement and conversion

Seasonal Display Concepts

The modular system adapted to seasonal behaviors without losing brand recognition. A college move-in program combined a bold project theme with a compact endcap and pallet display, allowing Command products to appear as a complete room-setup solution rather than isolated hardware.

Kickstart College with Command endcap concept for dorm organization and decorating College campaign pallet display combining Command products, pricing, and project communication Alternative college pallet configuration showing a compact modular promotional footprint

Endcap and In-Aisle System

The main retail family used Command red for recognition, Home Depot orange for retailer context, and white informational zones for legibility. Header architecture, project photography, product organization, and navigation blades were designed as reusable components that could adapt to different footprints.

Command endcap development comparing Home Depot and 3M branded fixture directions 3M Command endcap concept with project photography, product organization, and Home Depot integration Command in-aisle bay with dimensional red frame, project header, and organized product wall Angled view of Command navigation blades and in-aisle product communication

Standalone Activation

The Home Hacks fixture extended the experience beyond the standard aisle. Its house-shaped architecture made the project idea immediately recognizable while providing space for product, inspiration, and step-by-step guidance in a self-contained footprint.

Home Depot Home Hacks standalone Command display with house-shaped architecture

The Result

The finished system connected brand, retailer, shopper mission, and physical footprint through one modular language. It was designed to scale from content and seasonal promotion into in-aisle, endcap, and standalone displays while keeping project inspiration close to the product decision.